Photos for OS X made a big impact--some might say a crater. While the software has huge improvements in speed, it comes with a lot of changes, some bumps in get started, and a few bugs. In last week's Mac 911, I covered merging iPhoto and Photos libraries and a tip on pausing iCloud Photo Library sync. Jason Snell last week also explained how to use Photos with Automator, the limits of geotagging, and hard linking in Photos.
Web apps are an essential part of most people's workflow, whether it's writing an email in Gmail or editing a spreadsheet in Excel Online. It's handy to have all your stuff in the cloud, for sure, but it's kind of a hassle to have to open your browser and navigate to each website you use individually.
The EPUB standard for ebooks is ridiculously popular. While Amazon's Kindle spread the notion of having a dedicated e-reader and an attached, constantly updated bookstore, the EPUB format allowed publishers to tailor their output to a single specification.
Ultra-high-resolution displays with high pixel densities are all the rage now, and for good reason: They look amazing compared to conventional displays. The big problem for PC users is that a lot of software isn't designed with that level of pixel density in mind.
Grand Theft Auto V is finally here for PCs, and it's hands-down the definitive version of the game, from its glorious 4K resolution support to its native video editor and graphics options galore. (You can even adjust the grass quality and soft shadow technology options)
Photos for Yosemite is finally out! And that's a real "finally" given how long we've all been wrestling with the limitations of iPhoto in OS X and Apple's early announcement of its replacement. Photos for OS X has a lot going for it, especially in speed. But it's also a ground-up rewrite of our Mac photo experience, and some pieces are missing (some permanently), some moved, and some broken.